Spewer Review: A Nauseatingly Good Puzzler

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    truegameheadz

    Wed Jun 17 2009

    Recently, the premise of puzzle games has been of two distinct types that I have been able to notice; clearing up shapes and blocks with other similar blocks to gain points with a couple variations to keep things from getting too boring, and where you control a character to move from one area to the other. Outside of a couple of variations and innovative titles like “Puzzle Quest” and “Portal,” the puzzle genre uses those two sub-genres to separate and define themselves. “Spewer” is of the latter sub-genre, and receives a bit more recognition due to the watchful eye of TIGSource and the developer, Edward McMullen, developer of the platformers “Gish,” and the upcoming “Super Meat Boy.” In “Spewer” you play an adorable pink-and-red blob who must make it to an exit in each level by jumping and dodging spikes. How, you ask? It just so happens that you eat everything you come across, and you can not only projectile vomit and swim in said vomit to cross paths, but you can also eat your own ... Read more