Class of Heroes
Approval Rate: n/a%
Reviews 5
by mogwaifearsata_n
Mon Aug 17 2009Just save yourself $[...] and have one of your buddies kick you in the nuts over and over and over. There's a lot of game here. It didn't need to be as hard as it is. I'm all for old school. I played (and very much enjoyed) the original Bards Tale games. So this definitely isn't coming from a 12 year old who has no concept of "hard" video games. This is hard just for the sake of being hard. I almost respect it in a sick way but I cannot recommend it unless you're a sadist.
by kristie90067
Fri Aug 14 2009The weak minded & people who don't like challenges turn back now. You will not like this game. This game is very addicting once you figure out it. You can start off with their pre-made characters or enroll your own characters. I suggest using their characters to learn the basics of the game but don't worry, you can have a total of a 100 characters. So, don't forget to make your own. You get to pick Gender, Race, Alignment, and Major. Certain choices will affect what they learn, and what Majors they can be assigned to. You can change charactes Majors but you will need a certain alignment. You will lose certain spells, all skills, and go back to level one. You can make teams of 6 students. 3 in Front Lines, & 3 in the Back Lines. Your choices will affect how well you do in battle. Such as you will not want 6 characters that are warriors, etc. Because if the 3 in the back don't have a ranged weapon or know a technique such as "breath" they will do nothing but defend. Also when pick... Read more
by danielrgonzal_ez
Wed Aug 12 2009Let me reiterate the difficulty of this game.....its very hard, even for seasoned RPG'ers. You will have a blast creating your guild and I especially liked the "rolling up" your characters aspect, even if all you have to do is go back a screen until you get the points you want. Honestly I spent about an hour and a half deleting the pre-made characters and creating about 40 characters I would be able to pick from and use for the game....then I got into the actually game. The "walk 35 seconds, then fight random battles" got old quickly, and when you are spending extra time recovering your dead characters from the dungeons and THEN carrying them back to the main hub before continuing forward, its even more excruciating. Graphically, the static anime pictures and scenes are nice, but in motion everything looks second rate. I put about a good 6 hours into this one, before I had to hang it up. Hate to draw a comparison, but Etrian Oddysey blows this out the water.
by janderson6390
Wed Jul 22 2009First of all, I want to say that this is a hardcore old school RPG, if that concept doesn't interest you, you really will end up with no interest in this title at all. You can and will die permanantly in this game and this can be a rather hard game overall. I personally enjoy that kind of challenge and still didn't like the game for other reasons, but this title will offer you nothing if you don't like the old school dungeon crawler type RPGs. However, unfortunately for me, even though I very much enjoy that type of game when it is done right this game did not work well for me at all. There are just so many little things in this game that just don't work all that well that I couldn't get past it. The big things that did this title in for me were: 1. Repetitive dungeons. For a game that claims that the dungeons are "random" map selection ends up with like a dozen different map layouts with different skins as you go from dungeon to dungeon. And I mean exactly every turn in o... Read more
by thehelpfulgame_r
Tue Jul 14 2009Class of Heroes is an RPG in the style of old-school dungeon crawlers. The character creation, interface, and dungeons are all based on such. If you are familiar with that genre, then you'll absolutely love this game. For anyone else, though, this game may be hard to enjoy. Exploring, managing inventory, and using alchemy to create equipment, among other things, are all somewhat tedious and time consuming. There is a lot of menu navigation, and the random encounters are truly that...you may find monsters that are pushovers, or you may get utterly destroyed. There is nothing wrong with the game, but there's a chance you might find yourself getting bored with it rather quickly.